Q: Why can't I move the onscreen cursor?
A: First, ensure that you are pointing the light directly at the camera and are within 6 feet distance to the camera.
Different lighting conditions can affect how well the camera can detect the colored light on the controller. There may be too much direct light either behind or above the player.
Q: How do I control the onscreen cursor if the camera is having trouble seeing the light on the controller?
A: Transform the controller to classic controller mode, and move the onscreen cursor with the thumbstick. The entire game can be played this way.
Q: How do I switch characters during platform gameplay?
A: To switch characters, simply shake the controller while it is configured in Classic Controller mode.
Q: How do I return to the Main Menu after I've started playing/selected one of the gameplay environments?
A: To return to the Main Menu at any time during gameplay, press the Home button, and then select the Main Menu icon.
Monsters University: Sulley's Scream Power Simulator
Q: How do I move the onscreen cursor on the circuitry grid?
A: In the Classic Controller mode, move the thumbstick left/right/up/down.
Q: How do I test the circuit?
A: At any time during gameplay, you can test the circuit to see if you've made the correct connections by pressing the B button.
Q: How do I activate the Scream Meter and make Sulley roar?
A: To activate the Scream Meter and make Sulley roar, simply shake the controller as fast as you can until the timer in the upper right-hand corner expires.
Q: Is the game over if the timer runs out?
A: No, the game is not over. Continue to try and make all the correct connections, and then when you feel all the circuit pieces are properly aligned, press the B button to test it.
Monsters University: Mike's Monster Lore
Q: How do I make a door turn around?
A: To make a door turn around, move the onscreen cursor on top of one and press the A button.
Q: Why does Archie the Scare Pig run across the screen?
A: When you've completed the memory game and the trait identification game, you are presented with a Bonus Round. Here, all you need to do is "tag" all the monsters when the doors turn around displaying a monster, and then avoid all the doors displaying teenagers. When you see Archie the Scare Pig run across the bottom of the screen, point the cursor at him, and then press the A button to "tag" him for extra bonus points!
Toy Story: Alien Stunt Force
Q: How do I arrange the pulleys, levers, and springs?
A: To arrange the onscreen elements (pulleys, levers, and springs), simply place the onscreen cursor on top of one and press the A button.
Q: How do I make the Aliens begin to move?
A: Once you have all the elements in the "correct" position, place the cursor on top of the "Go" button and press the A button to send the Aliens in motion.
Toy Story: Team Work Time
Q: How do I make the track piece move up and down?
A: To make the track piece move up and down, simply place the onscreen cursor near it and press the A button.
Q: What is the Alien that pops out of the toy pile for?
A: Whenever you see the Alien pop out from behind the toy pile at the top of the screen, place the cursor on top of it and press the A button to earn bonus points.
Finding Nemo: Nemo's Bubbles
Q: How do I make a bubble ring?
A: To make a bubble ring, place the onscreen cursor near the fish you need to identify and press the A button. A bubble ring will begin to immediately take shape.
Q: How do I combine the bubble rings?
A: To combine multiple small bubble rings into a bigger ring simply place the cursor on top of one of the bubble rings and press the A button. This will "lock" your cursor on top of said bubble ring and enable you to drag it around the screen to connect with any other bubble rings that are present.
Q: How do I "let go" of a bubble ring?
A: To "let go" of a bubble ring simply press the A button a second time.
Q: How do I divert the path of the mine so it doesn't hit one or more of my bubble rings?
A: To divert the mine's path simply place the onscreen cursor on top of the mine when it appears and press the A button. The mine should now move in a direction opposite of where any bubble rings are present.